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Flash is now part of the Runpod SDK. This page documents the standalone runpod-flash package, which keeps working but no longer gets new features. For new projects, use the Runpod SDK. To see how Flash commands and imports map to the SDK, see What changed.
The flash init command creates a new Flash project with a complete project structure, including example and , and configuration files. This gives you a working starting point for building Flash applications. Use flash init whenever you want to start a new Flash project, fully configured for you to run flash dev and flash deploy.

Create a new project

Create a new project in a new directory:
Or initialize in your current directory:

Project structure

flash init creates the following structure:
PROJECT_NAME
lb_worker.py
gpu_worker.py
cpu_worker.py
.env.example
.gitignore
pyproject.toml
requirements.txt
README.md

Key files

lb_worker.py: An example load-balanced worker with HTTP routes. Contains @Endpoint functions with custom HTTP methods and paths (e.g., POST /process, GET /health). Creates one endpoint when deployed. gpu_worker.py: An example GPU queue-based worker. Contains @Endpoint functions that run on GPU hardware. Provides /runsync route for job submission. Creates one endpoint when deployed. cpu_worker.py: An example CPU queue-based worker. Contains @Endpoint functions that run on CPU-only instances. Provides /runsync route for job submission. Creates one endpoint when deployed. Each worker file defines a resource configuration and its associated functions. When you deploy, Flash creates one Serverless endpoint per unique resource configuration.

Set up the project

After initialization, complete the setup:

Handle existing files

If you run flash init in a directory with existing files, Flash detects conflicts and prompts for confirmation:
Use --force to skip the prompt and overwrite files:

Start developing

Once your project is set up:
Make changes to your worker files, and the server reloads automatically. When you’re ready, deploy with:

Next steps

Last modified on October 2, 2026